Proof of work
How I think, make and ship. Selected proofs from new production experiments, platform strategy, games and the ecosystems around them.
AI-augmented creative workflows
- Creative Assembly LoopsMy human–AI co-production loop for tiny, instantly playable browser games. Each loop ships one polished thin slice and leaves the process better than it found it.
Emerging platform development
- TV as a Games PlatformHow Denki shipped 150+ TV games, idea to launch in weeks, on a marketplace before app stores.
Original IP production
- QuarrelFrom three-person pilot to original IP on Xbox and iPhone; BAFTA Scotland Best Game.
Ecosystem engineering
- InGAME ImpactHow a £5.3m public investment in Dundee's games cluster is set to generate £84.7m for the Scottish economy, by helping its companies realise their own growth potential.
Creative practice + provocation
- Punk ProvocationsTwenty provocations for games makers in the age of amusement, remixing Punk Playthings, the book I co-wrote with Chris Lowthorpe in 2017.
Strategy + ideas
- After the Games Industry15 theses on the emerging amusement economy.
Collecting + connecting dots
- NotebookDaily notes on games, culture and attention in the age of amusement.