Outplay Entertainment
What InGAME did
R&D into post-pandemic hybrid working models.
What happened next
20new jobs4 original IPs · sales +40% · revenue +20%InGAME · Dundee · 2018–24
How a £5.3m public investment in Dundee's games cluster is set to generate £84.7m for the Scottish economy, by helping its companies realise their own growth potential.
Designed and led by Sean Taylor, Director of InGAME, 2018–24.
Ten-year GVA forecast · BiGGAR Economics, 2023
Who designed and delivered it
What it was
Dundee gave the world Grand Theft Auto and Lemmings. In 2018 the Arts and Humanities Research Council backed InGAME to grow that cluster through collaborative, responsive R&D, with industry partners including Microsoft, Sony PlayStation and Ukie.
ContextOver the same period, games studio headcount in Scotland grew 52% (TIGA, 2023).
This is context, not an InGAME impact.
How it worked
InGAME didn't deliver a programme; it built an operating model.
It met each company where it was, from first idea to scaling studio, and delivered responsive R&D support to accelerate its growth potential.
Creative experimentation
Funding for prototypes and proofs of concept, so new products, tools and startups are tested cheaply before anyone bets the studio.
Scale-up capabilities
R&D that helps growing studios commercialise IP, modernise workflows and add jobs.
Innovation opportunities
Game design and technology taken into new markets, from emerging entertainment platforms to healthcare and agriculture.
Research & innovation infrastructure
Embedded researchers, state-of-the-art labs, innovation funding, horizon-scanning demonstrators and an open toolkit, plus sector-shaping policy research and international partnerships.
InGAME: a gearbox between fast-moving studios, emerging opportunities and slower institutions.
Outputs
Outputs to 31 December 2022 · BiGGAR Economics (2023), section 2.3
What changed for companies
73% and 93%: InGAME collaborator monitoring (2023). Other figures: BiGGAR Economics business survey (2023).
Impact
Public funding · £5.3m
Economic value for Scotland over ten years · £84.7m GVA
£15.90 for every £1 of public funding
GVA = value added to the economy. Ten-year forecast; £74.3m in today's money. BiGGAR Economics (2023), tables 4-5 and 4-6. Co-investment ratio: BiGGAR Economics (2023).
Success stories
What InGAME did
R&D into post-pandemic hybrid working models.
What happened next
20new jobs4 original IPs · sales +40% · revenue +20%What InGAME did
R&D to commercialise original IP.
What happened next
£1.5mfollow-on investmentBecame the most successful IP in Denki's historyWhat InGAME did
An InGAME researcher embedded in the Dundee studio to build automated testing.
What happened next
+50%revenueLater acquired by MTG for up to £135m (2021)What transfers
Set outcomes and success measures first, then build delivery and evaluation around them.
Every target beatenUse industry knowledge and trusted networks to find promising teams and judge commercial potential.
177 projectsMatch expertise, resources and mentoring to each founder's stage, ambition and next milestone.
One programme,Broker partnerships that open markets and unlock capital.
SmARtviewShort feedback loops and shared learning, so the programme improves while it's running.
Open innovation toolkitSean Taylor
sean@seantaylor.work LinkedIn seantaylor.workInGAME was funded by the Arts and Humanities Research Council (AHRC) via the UK Government Industrial Strategy Challenge Fund, with additional support from the Scottish Funding Council.
Figures from BiGGAR Economics (2023) unless stated. GVA figures are ten-year forecasts.