Hello, I'm Sean Taylor

I've spent 30 years making games and playful things — I started on Grand Theft Auto, won a BAFTA along the way and wrote a book telling game makers to be more punk.

I'm a fractional CPO, startup advisor and agentic-amusements experimenter.

I also publish notes on playful media, games, product strategy, AI, culture, attention and innovation at notes.seantaylor.work.

If you're building something playful and want a product brain on it, email me.

In the past, I've:

Amusements in the age of attention. That's where my head is — more soon.