Sean Taylor
I am a BAFTA-winning games producer with 25 years of experience in video games, interactive entertainment, and immersive experiences.As Executive Director of InGAME, the UK’s R&D centre for games industry innovation, I led initiatives that generated £84.7 million for the Scottish economy, delivering a 16x return on public investment through a four-year R&D programme.My work spans 100+ published games and interactive experiences, including Grand Theft Auto, Grand Theft Auto 2, Quarrel, Moshi Monsters Music, Crackdown 3 and Denki Blocks!. I have collaborated with major industry leaders such as Microsoft, Sky Television, the V&A Museum, DreamWorks, Fox Broadcasting Company, Lucasfilm, Reebok, Square Enix, Penguin Books, and LEGO.In addition, I co-authored Punk Playthings: Provocations for 21st Century Game Makers (CRC Press, 2017) and contribute to research, policy and games industry ecosystem development across the world. I am an active member of the British Academy of Film and Television Arts (BAFTA) , a Strategic Advisor to 532 Design and an advocate for industry growth, innovation and diversity.Expertise: Leadership & Strategy; Experience Design & Production; Rapid Research & Development; Process Innovation & Optimisation; Value Creation & ROI.