Hello there! I’m Sean. I work with teams to deliver exceptional digital products and services.
I’m an award-winning interactive producer with more than 15 years experience in planning, producing and delivering games and interactive entertainment products and services across web, mobile, television, console, cloud, and social networks.
Notable clients include Microsoft, Sky Television, V&A Museum, DreamWorks, Fox Broadcasting Company, Lucasfilm, Reebok, Square-Enix, Penguin Books, and LEGO.
I add value to teams by:
My guiding principles are:
The type of outputs and outcomes I create are:
A solo consultancy providing strategic design and project management services. Clients include education technology startups, game development studios, higher education institutions, and multinational organisations.
As Executive Producer, my remit was to: execute Denki’s creative and commercial strategies; develop and manage agile roadmaps; lead, coach and facilitate high-performing development teams; manage client relationships; develop and manage QA processes; manage development budgets; iterate internal agile development methodologies and processes. Clients included Square-Enix, Mind Candy, and Turbulenz.
Responsible for the design, project management, quality assurance, delivery, and growth of branded and original content for the Digital Interactive Television market. Clients included Sky Television, DirecTV, DreamWorks, Cartoon Network, Mattel, and LEGO.
Responsible for the design, project management, delivery and live performance of branded and original games for the mobile market. Clients include Lucasfilm, THQ Wireless, and Fox Broadcasting.
Responsible for the design, project management, and delivery of interactive marketing campaigns. Clients include 3M, Reebok, and Heineken International.
Responsible for the concept, level and character design of AAA video games. Credits include Tanktics (Interplay), and Grand Theft Auto 2 (Rockstar Games).
Responsible for the QA and UX testing of AAA video games. Credits include Grand Theft Auto (BMG Interactive) and Body Harvest (Midway Entertainment.).
I'm helping good people deliver great digital experiences. Meaningful digital experiences. Playful digital experiences. Punk digital experiences.
Here's what I'm up to right now...
I’m always looking to grab coffee with interesting people so get in touch: firstname.lastname@example.org